The Goooooaaaalllllll of Software Testing

Considering that a World Cup ref is once again under police surveillance (next stop, Witness Protection) as the result of a blown call, perhaps it’s finally time for FIFA to consider a long-overdue technology upgrade. May I suggest instant replay.

Or, if you’re one of those soccer purist types, maybe you’d prefer a ball that lights up like a slot machine when it crosses the goal line. Since my eyes still hurt from the NHL’s FoxTrax puck, I’m inclined to opt for the former, but what do I know?

Apparently very little, because a Mexico City-based development team is hard at work on a ball that would do just that. Aside from the aforementioned light show, it would also be able to “beam out TV replays” to prevent further refereeing gaffes. They have a point. I mean, if you somehow miss a TV replay of a DISCO BALL lighting up behind the net, perhaps refereeing isn’t for you.

Of course, many players are not too thrilled with the current Jabulani ball, which has been “praised” for its supermarket-like quality, so one can only imagine how this one would go over. My guess: not so much.

But if such technology is introduced into the Beautiful Game, it will only be after extensive rounds of real-world software testing. Here’s what the dev team is up against:

At their office, a team of five young designers pore over screens working out the hitches of jamming cameras, a power source, chips and sensors into a 450-gram (1-pound) ball.

Challenges facing the project include creating software to stabilize images captured from multiple cameras in a rapidly spinning ball.

Designers have yet to decide on a synthetic outer material that will behave like a traditional ball but protect its delicate interior from heavy kicks and impacts from posts and crossbars. The ball will not be inflated.

Villarreal has kept the research and development costs under wraps and plans to be able to sell the design to a major ball maker in two years.

But getting a blessing from FIFA will be difficult even if the ball eventually behaves like a traditional ball.

Aside from persuading billions of soccer fans that this is a good idea, what are the biggest challenges this development team faces? How would you, as the test lead, structure your release criteria? Recruit testers? Draft test cases?

You make the call.

One Response to “The Goooooaaaalllllll of Software Testing”

  1. Unit Testing said:

    Amazing! Thanks for sharing this info.
    If the developers literally make this kind of ball i am sure the FIFA people would be ready to use this without any obligation. This will certainly take a the game to a different level.

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