Apple Rolling TestFlight Into iTunes Connect

Apple will be closing its legacy TestFlightApp.com app beta testing site for good on February 26, 2015, moving the service entirely into iTunes Connect, according to TestFlighta report from our friends at ARC.

According to the TestFlight website:

The services offered at TestFlightApp.com will no longer be available after February 26, 2015. To prepare for the TestFlightapp.com closure, developers and team leaders are recommended to transfer their testers to the all-new TestFlight Beta Testing in iTunes Connect.

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The 10 Hottest Devices for Mobile App Testing (This Holiday Season)

testing devicesThe stockings were hung by the chimney with care…full of the latest testing devices.

It’s been a while since we last updated the testing and development world on the most popular devices amongst our community of 150,000+ testers. But we thought — what better time than the holidays to get your favorite tester a gift?

Testers within our community often want to know on which devices they should be testing. Concurrently, developers also want to know where their babies should be given the most love. Based on customer and tester data from our platform, here are the 10 most popular mobile devices on which Applause customers’ apps were tested in the past 90 days:

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Learn About Mobile Testing at uTest University

Testing on a smartphone or tablet is a common occurrence as more and more developers produce mobile apps. Mobile testing is seemingly ubiquitous these days. That being said, there are always new ways to sharpen your skill set when it comes to mobile testing. mobile-testing

Whether you are new to software testing or are a veteran tester, the mobile testing course track in uTest University has something for everyone.

What are the differences between iOS and Android testing?

This course reviews the main characteristics of iOS and Android, and outlines the impact of those differences to testing. You can also learn tips and hints for testers, such as how to install an app, how to capture screen shots and video, and how to access log files.

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Four Reasons Software Testing Will Move Even Further Into the Wild by 2017

apple0132Ever since our inception, uTest and our colleagues within Applause have always been a huge proponent of what we like to call ‘In-the-Wild’ Testing.

Our community is made up of 150,000+ testers in 200 countries around the world, the largest of its kind, and our testers have already stretched the definition of what testing ‘in the wild’ can be, by testing countless customers’ apps on their own devices where they live, work and play.

That ‘play’ part of In-the-Wild testing is primed to take up a much larger slice of testers’ time. While we have already seen a taste of it with emerging technologies gradually being introduced into the mobile app mix, there are four major players primed to go mainstream in just a couple of short years. That means you can expect testers to be spending less time pushing buttons testing on mobile apps in their homes and offices…and more time ‘testing’ by jogging and buying socks. Here’s why.

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One Week in With the iPhone 6: An Average Joe’s Review

I’m not a tester in my day job, and I don’t claim to be — I leave that to our great community of 150,000+ testers (my middle name is indeed Joseph, iphone 6though, so I can make the Average Joe claim without feeling ashamed of lying to you).

That being said, I enjoy technology as much as our testers do, many of which have already snapped up iPhone 6s for testing on customers’ apps hungry for validation of their iPhone 6 optimizations. I too was eager to get my hands on the iPhone 6, albeit for different motives.

I set my alarm for 2:45 AM ET a couple of weeks ago, got a cup of hot coffee brewing, and flexed my fingers over the keyboard in anticipation of a mad rush of folks pre-ordering. I pre-ordered the 64 GB Space Gray model of the standard iPhone 6, and it arrived on my doorstep last Friday. Here are my thoughts one week into the much-ballyhooed launch.

The Design

OK, so #Bendgate, in my opinion, has been blown way out of proportion. Apple even alluded to the fact that there have only been about 9 real support calls about it, which leads me to believe that the same social media posts about #Bendgate or #Bendghazi are recycled over and over again. Is there a problem with some of the iPhone 6 Plus models…sure. But not at the levels one may think.

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6 Things You Need to Know About the iPhone 6

This story was originally published on the Applause App Quality Blog by Dan Rowinski.

Bigger and bolder, Apple has finally embraced the large screen. Apple latest iPhones were announced on Tuesday and it comes in two variants: the iPhone 6 and the iPhone 6 Plus. Each is bigger and more powerful than any iPhone Apple has ever made.

In its announcement, Apple referred to the iPhone 6 and the iPhone 6 Plus at the greatest phones ever made. It is a bit of hyperbole that Apple has been prone towards in its iPhone announcements through history, a legacy of the late Steve Jobs. But nearly everything about the iPhone 6 and iPhone 6 Plus is bigger and badder, a worthy successor to Apple’s smartphone franchise and likely to be the most sought-after gift this coming holiday shopping season.

What do you need to know about the new iPhone 6 and iPhone 6 Plus? Let’s break it down.

Screen Size And Resolution

Apple has finally broken out of its mold and listened to what people want. Consumers want bigger screens on smartphones. Thus, mobile app developers want bigger screens on because that is what consumers want.

Well, Apple has delivered.

The iPhone 6 has a 4.7-inch screen with a 4.7-inch, 1334-by-750 screen that translates to pixels-per-inch (ppi). Good news for developers, this is the exact same pixel count as the iPhone 4S, iPhone 5, iPhone 5C, iPhone 5S and iPad Mini with Retina Display.

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The iPhone 6 Plus has a 5.5-inch screen with a 1920-by-1080 resolution with 401-ppi. The new pixels-per-inch count will be what developers are going to focus on because it is this metric that will directly effect what their existing apps will look like on larger screens. To this end, Apple has created an desktop-class scaler in the Xcode integrated developer environment to deal with all the new screen sizes and (limited) pixel variation among iOS devices. Apple also employs the Adaptive Layout feature introduced in iOS 7 (and advanced in iOS 8) to help developers make apps that fit any of its device sizes.

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How Apple Aims To Improve App Store Discovery With iOS 8

This story was originally published on the Applause App Quality Blog by Dan Rowinski.

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Sometimes you can’t find the app you are looking for.

A single app in Apple’s App Store is just the perfect one that you are seeking. With 1.2 million apps, it has to be in there somewhere, right? It may be a new calendar app to that syncs your iCal, Google Calendar and Outlook meetings. Or it is a messaging app that focuses on standard and proper English, eschewing the craze of emoji and emoticons endemic today’s popular communication methods. You know somebody at some point must have built this app, but it is impossible to find.

App Store discovery has been a massive problem for developers, users and Apple for the last several years. App Store search is inadequate for most people’s needs and the top lists that Apple relies upon have created a top-heavy capitalistic market that breeds poor quality apps.

Apple is not ignorant to this problem. In 2012 it spent a reported $50 million to improve the App Store and acquired app search engine Chomp to enhance discoverability. The improvements proved minimal and Apple eventually shuttered Chomp and rolled its intellectual property into iOS 6. Judging by the current discourse among the iOS developer community, Apple still has a lot of work to do to help app makers sell their wares.

Apple has some more improvements for the App Store coming with iOS 8 that it hopes will arrest the issue.

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The 10 Hottest Devices for Mobile App Testing

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Image Courtesy: XING (https://devblog.xing.com/)

Testers within our community often want to know on which devices they should be testing. Concurrently, developers also want to know where their beautiful creations should be given the most love.

Thankfully we have a magical data team that can take any request we throw their way, and give us such statistics on the hottest devices requested by our customers.

We sent such a request over to our trusty data team, and magically (for me, anyways, as an English/Communications major), they came back with this list of the 10 most tested mobile devices at uTest. The criteria for this data were the devices (both phones and tablets) on which the most bugs were filed in the past 30 days. Here’s the top 10 in order of popularity:

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iOS 8 Crowding Out Fitness Apps?

This week, Apple released the latest beta of iOS 8 to developers for the iPhone, iPad, and iPod Touch. Among other additions, the fleshing out of the new Health App means bigHealthbook changes for developers.

Health, Apple’s centralized health and fitness hub app, in the initial iOS 8 preview was more of a shell, designed to take in data from third-party providers. In the Beta 3 release, however, it can now track both steps and calories on its own. Additionally, you can measure your caffeine intake as well as monitor a lengthy list of nutritional categories.

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iOS 8 Beta 2 Now Available to Developers: A Step Up?

Apple, hot off the heels of its announcement of iOS 8 and release of the first beta earlier this month, has made available its Beta 2 of the new OSApple_iOS to developers today.

According to ZDNet, Apple has corrected some stability issues that plagued the first iteration of iOS 8 beta including crashing on launch when restored from a backup. Additionally, there are still several known issues that Apple is working on, including reduced battery life and other issues with iCloud and Keyboards.

For those that have downloaded the beta, is it more polished and stable than the first? Which areas are you hoping Apple improves upon prior to the GA this Fall? Let us know in the comments below.